Cat Classes
Cats wear colored collars that assign them a class, tweaking their starting powers and stats. Each color determines a different tactical role in combat.
Class | Role & Focus | Description |
---|---|---|
Collarless | No specialization | Cats without a collar have no class bonuses. They're blank slates waiting for their role to be defined. |
Fighter (Red) | Melee combat focus | Red collar fighters excel at close combat and getting up close and personal with enemies. They're your frontline bruisers. |
Hunter (Green) | Ranged combat focus | Green collar hunters are better at distance combat, picking off enemies from afar while staying out of danger. |
Mage | Spell casting focus | Magical specialists who wield elemental spells and complex abilities. They bring utility and area damage to your team. |
Tank | Defense and positioning | Sturdy protectors that control space on the battlefield and soak up damage meant for squishier allies. |
Cleric | Support and healing | Supportive cats that keep the team alive with healing and beneficial effects during long dungeon runs. |
Necromancer | Death magic specialist | Dark magic users with abilities like Pestilence - dealing damage to every space on the board. They manipulate death and decay. |
Thief | Speed and evasion focus | Fast and sneaky cats that excel at positioning and collecting treasure. They strike quickly then vanish. |
Information based on developer previews and gameplay footage. Classes and abilities may change during development.
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